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Thread Statistics | Show CCP posts - 13 post(s) |
Liang Nuren
Heretic Army Heretic Nation
2280
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Posted - 2012.09.28 19:07:00 -
[1] - Quote
CCP Ytterbium wrote: Amarr
Ship bonuses: +10% to drone damage and hitpoint per level +20% bonus to energy vampire and energy neutralizer transfer range per level Role bonus: +25% to ship capacitor recharge rate Slot layout: 6 H, 2 M, 4 L, 3 turrets, 3 launchers Fittings: 55 PWG, 150 CPU Defense (shields / armor / hull) : 750 / 950 / 850 Capacitor (amount / recharge rate / average cap per second): 600 / 370s / 1.62s Mobility (max velocity / agility / mass / align time): 235 / 2.75 / 1700000 / 4.71s Drones (bandwidth / bay): 25 / 75 Targeting (max targeting range / Scan Resolution / Max Locked targets): 39km / 525 / 6 Sensor strength: 10 radar Signature radius: 66 Cargo capacity: 300
I have to admit that I don't like the role bonus on this ship, especially when compared to the Caldari destroyer. Also, the fittings seem very stingy for what is unquestionably the most lackluster of the new destroyers. Also, energy neutralizer transfer? Does this mean that it gets an ET bonus as well?
Quote: Caldari
Ship bonuses: +5% to rocket and light missile kinetic damage per level +10% to rocket and light missile explosion velocity per level Role bonus: +50% to rocket and light missile velocity Slot layout: 8 H, 3 M, 2 L, 8 launchers Fittings: 45 PWG, 210 CPU Defense (shields / armor / hull) : 950 / 750 / 750 Capacitor (amount / recharge rate / average cap per second): 500 / 320s / 1.56s Mobility (max velocity / agility / mass / align time): 250 / 2.5 / 1900000 / 4.89s Drones (bandwidth / bay): 0 / 0 Targeting (max targeting range / Scan Resolution / Max Locked targets): 45km / 475 / 7 Sensor strength: 12 gravimetric Signature radius: 69 Cargo capacity: 450
I have very high confidence that this ship is going to be mindbogglingly overpowered with standard missiles.
Quote: Gallente
Ship bonuses: +10% to drone damage and HP per level +5% to small hybrid turret damage per level Role bonus: +50% small hybrid turret optimal range Slot layout: 6 H, 3 M, 3 L, 4 turrets Fittings: 55 PWG, 150 CPU Defense (shields / armor / hull) : 800 / 850 / 950 Capacitor (amount / recharge rate / average cap per second): 550 / 350s / 1.57s Mobility (max velocity / agility / mass / align time): 240 / 2.45 / 1800000 / 4.46s Drones (bandwidth / bay): 25 / 50 Targeting (max targeting range / Scan Resolution / Max Locked targets): 42km / 500 / 7 Sensor strength: 11 magnetometric Signature radius: 72 Cargo capacity: 350
What are the two utility highs expected to be used for? It seems like the fittings are too low for them to be properly useful on a blaster ship, and as a rail ship they're definitely not useful. Either way, the other ships are so powerful that there's no way I'll be using this ship at all.
Quote: Ship bonuses: +5% to rocket and light missile explosion damage per level 15% reduction in MicroWarpdrive signature radius penalty per level Role bonus: +50% to rocket and light missile velocity Slot layout: 7 H, 3 M, 3 L, 7 launchers Fittings: 48 PWG, 200 CPU Defense (shields / armor / hull) : 850 / 800 / 800 Capacitor (amount / recharge rate / average cap per second): 450 / 290s / 1.55s Mobility (max velocity / agility / mass / align time): 255 / 2.89 / 1600000 / 4.64s Drones (bandwidth / bay): 0 / 0 Targeting (max targeting range / Scan Resolution / Max Locked targets): 36km / 550 / 6 Sensor strength: 9 ladar Signature radius: 60 Cargo capacity: 400
Uuuummmmm.... that's interesting.
Quote: * All light missile launcher fittings: CPU reduced by 4, PWG reduced by 2 * Drone Damage Amplifier I: CPU increased from 27 to 30, drone damage increased from 15 to 16% * Drone Damage Amplifier II: CPU reduced from 32 to 30, drone damage increased from 19 to 23%
I'm really skeptical of the light missile changes here, especially in relation to ships. Make sure that you take a look at the Kestrel and Condor. I doubt the difference will matter to the Caracal.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2280
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Posted - 2012.09.28 19:34:00 -
[2] - Quote
Ty Delaney wrote:HazeInADaze wrote:Amarr hits with the power of 6 weapon mounts. Gallente hit with the power of 5 weapon mounts with range bonus (hybrid only) Amarr still hold a cap bonus and a nuet bonus over gals. At face value this seems unbalanced. Oh, come on: you can't talk about how the Amarr gets six turret slots and then in the same breath talk about how the Amarr gets a neut bonus. Those neuts will use up at least two and probably three of those six high slots. This whole thread is kind of ridiculous. If you take every comment that says "X is overpowered" and cancel it out with some other post that says "X is useless and weak" the entire thread would vanish. It's no wonder CCP ignores 90% of player input.
The Caldari destroyer gets almost 80% more alpha than today's AML Caracal, and applies it better as well. It also gets really fantastic range, which means that it's able to take advantage of the full range of overheated bonused point range.
I cannot overstate how powerful this ship is going to be.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2280
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Posted - 2012.09.28 20:10:00 -
[3] - Quote
LtCol Laurentius wrote:Liang Nuren wrote:
The Caldari destroyer gets almost 80% more alpha than today's AML Caracal, and applies it better as well. It also gets really fantastic range, which means that it's able to take advantage of the full range of overheated bonused point range.
I cannot overstate how powerful this ship is going to be.
-Liang
45 PWG
It's not really that big of a deal.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2282
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Posted - 2012.09.28 22:15:00 -
[4] - Quote
Kuan Yida wrote:Liang Nuren wrote:
The Caldari destroyer gets almost 80% more alpha than today's AML Caracal, and applies it better as well. It also gets really fantastic range, which means that it's able to take advantage of the full range of overheated bonused point range.
I cannot overstate how powerful this ship is going to be.
-Liang
Only because it will be an easy rock to the scissors of your uber-boosted T1 missile frigs...
Hahahaha, I can fly literally anything. I really don't give a **** what I'm flying. What would actually end up happening is that we would simply move to whatever the new OP thing is - in this case, the missile destroyer. I'm really thinking of you when I say this. :)
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2285
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Posted - 2012.09.29 00:29:00 -
[5] - Quote
Aglais wrote:TrouserDeagle wrote:Isn't the caldari one just going to kill any frigate instantly within 60km?
In other words, it's going to be a valid anti-frigate ship. Still I'm kind of unimpressed with the slot layout of the new Caldari destroyer. Why only three med slots? Caldari are renowned for having more medium slots than other races, all the time. Having only three meds, and then two lows, means it won't be able to really fit any kind of defense whatsoever- I'm aware that destroyers aren't ever meant to be capable of shrugging off everything ever, but really? I'm pretty sure that there are going to be frigates that will be more resilient than this ship.
I think there should a difference between "valid anti-frigate ship" and "virtually guaranteed win against any frigate".
-Liang
Ed: And really, it's not just frigates that should worry. I'm pretty concerned that the ship as a whole will be massively OP. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2288
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Posted - 2012.09.29 18:38:00 -
[6] - Quote
Denuo Secus wrote:- Frigates and assault frigs are very strong now - especially when ASB fitted. It's good they have a hard counter.
I don't think you really understand how hard of a counter we are talking about here. Let's compare it to some ships that are commonly considered "frigate munchers" to such a degree that it's widely considered to be 100% impossible for a frigate to win the fight.
If we compare the Caldari destroyer to today's AML Caracal, we will see that it gets 40% more DPS and 80% more volley damage on top of significantly better damage application. Comparing it to today's 280mm Arty Thrasher, we see that it has the same volley, similar DPS, significantly better general damage application, no tracking problems, and 5x the range.
I mean, I'm all for having ships that are 'strong' against another ship class. But this isn't an example of that.
-Liang
Ed: Honestly, this feels like CCP throwing the Caldari a bone over the HML nerf. "Look, we don't hate Caldari! You guys have the only Destroyer worth flying anymore!" Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2288
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Posted - 2012.09.29 19:52:00 -
[7] - Quote
Yuri Intaki wrote:Liang Nuren wrote:If we compare the Caldari destroyer to today's AML Caracal, we will see that it gets 40% more DPS and 80% more volley damage on top of significantly better damage application. You do udnerstand that AML caracal has a hard time breaking some of the top t1 frigates these days and if it's boosted by warfare links, it cannot break them even with max missile skills.
I don't think you properly understand what's going on here. The Caldari destroyer will have the alpha of a 280mm Arty Thrasher. It will literally volley completely through a quad ASB Merlin's shields every single volley. It will literally volley any attack frigate, every single volley.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2288
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Posted - 2012.09.29 19:59:00 -
[8] - Quote
MeBiatch wrote: aml right? so that like comparing duel 150s rails? those have crap dps too right? but 8 or 7 would do more then 8 lml or 150's...
like whats the dps ona drake with 7 aml? or a brutix with 7 duel 150's?
though i am sure a caracal would pwn the cal dessie... due to it being a glass launcher...
Your post doesn't even make sense. Can you please come back with an argument that uses full sentences to explain what you're trying to get at? Are you trying to say it's got low DPS? Are you trying to say that the Drake will still kill it? What are you getting at?
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2289
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Posted - 2012.09.29 21:57:00 -
[9] - Quote
Doddy wrote: Idk what thrashers you been flying, but they can't even volley a dual rep incursus that is stationary. An incursus or merlin will have repped back up before the next volley anyway. Really being able to kill unbuffered t1 frigs in a couple of volleys (they wont be able to volley the attack frigs either unless the have no dc) is way different to being OP doom of frigs.
The Caldari destroyer will knock a dual rep Incursus from full armor to 100 structure left in one volley. The second volley will kill it, even if you rep all the way back up between volleys. It has eighty percent more volley damage than an AML Caracal and has much, much, much better damage application.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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